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Oswan wonder swan link cable
Oswan wonder swan link cable











oswan wonder swan link cable

There have been a number of handhelds that I’ve read about over the past few years, but as I’ve not had any complaints with the Blaze Tab none have really seemed a necessary purchase. Could have saved myself a few minutes trying to accommodate leading zeros but no biggie especially since I'm still working from home anyway.It’s been an AGE since I last posted anything to this blog as I’ve been busy with work, but now being at home in isolation I have no excuse! I’ve played quite a few retro games this past year, but the thing I want to post about is my new handheld to replace my Blaze Tab Plus. I didn't realize they weren't padded as the last item I read from crashoverride was that they should be.

I've noticed Street Fighter II is also broken/glitchy.įeel free to add them to your pack. I've added Blazing Lazers to the list of broken games above. It bothered me too at first but that's how the original go-play pack was named so I kept it that way. The CRC aren't padded/prefixed with zeros.

oswan wonder swan link cable

Hey thanks! With your permission I'll add your images to the pack I host in retro-go's repo. Not sure if this was by design or by accident so thought I'd report it. I had to remove the leading 0 on the name of romart files and move them into the corresponding beginning alpha or numeric folder for them to be picked up by Retro-Go.

oswan wonder swan link cable

I probably forgot a few so let me know if you have any addition and I will be updating this list with your added suggestions and my progress!ītw Retro-Go seems to not acknowledge romart in folder 0 for PCE at least.

  • Lode Runner (Japan) - (Loads but won't start the game after showing Stage: 1).
  • Bonk's Adventure (Runs well but strange audio growl).
  • Double Dragon 2 (Works but need to double check glitches).
  • Romance of the Three Kingdoms 2 (Incomplete MMC5 support).
  • Bandit Kings of Ancient China (Incomplete MMC5 support).
  • Donkey Kong (Playable - End of stage stats overlay on bottom half of screen is blank) (see ).
  • Resident Evil Gaiden (Rendering glitch in cutscenes where the text is garbled).
  • Fushigi no Dungeon - Fuurai no Shiren GB2 (Cutscene dialogue is not rendered/black screen and the submenus show a vertical stripe pattern on the bottom instead of the text).
  • I've skimmed the whole thread and these are the still broken games: Next release will include as many fixes as possible and some already in progress PCE things like save states and more fps (By fps I mean screen refreshes, emulation speed is already 100%/60fps)).

    oswan wonder swan link cable

    I would like to review the games that still need fixing before I go back to netplay or other big features. No save/load.I'll give it a shot tonight, I saw all the back and forwards on your commits.Īre you still attempting sync between odroid emulator and an odroid? Or did you end up getting a second one? The consoles will freeze randomly if a packet is lost. The consoles stay in sync but you will notice stuttering to varying degree depending on the game.Ĭaveats (during netplay only): Scaling/filtering will be set to full/none respectively. In the meantime I'm attaching a test build of what I got so far. I got it down to a reasonable value but it goes way up during an SPI DMA transfer (with an otherwise idle cpu) and randomly loses packets which I can't explain.Īnyway I will have to rethink the sync process to work with these constraints. Ducalex wrote:Over the past week I have spent (too) many hours trying to get the netplay network latency down but after trying every wifi and lwip settings/build settings/task priority/task affinity combinations I could think of, I have to come to the conclusion that the esp32's wifi latency simply isn't very good.













    Oswan wonder swan link cable